PBL in Design Away from the Desktop course, UCLAN

Course overview

This module introduces students to user experience design in the context of possibilities enabled by the use of new and novel technologies that depart from the typical desktop metaphor and into the realms of the ubicomp vision. Students learn to design, build, and critically reflect on interactive applications using technologies such as embedded, tangible, and surface. Students also learn how these technologies impact and are influenced by existing research.

Participants in piloting 

The course is compulsory for students on the MSc in User Experience Design and an option for students on the MSc Computing. The following groups of students were engaged:

  • 19 students in academic year 2019 – 2020.
  • 24 students in academic year 2020 – 2021.

Timeframe

academic year 2019 – 2020

academic year 2020 – 2021

Use of ALIEN services and tools

The students were tasked with developing a prototype application using Arduino® input over the course of a 10-week period. Students needed to investigate how to program the device taking into account the capabilities and limitation of the hardware and demonstrate weekly progress on their learning. At the end of the period students demonstrated to the class the prototype explaining how it works and reflecting on their learning.