PBL in Games for the Internet course, UCLAN

Course overview

This course provides students with the skills and background necessary to develop internet-based games, examining the technology that is utilised for the development of online games and their distribution.  Psychological aspects, including playability and usability, particular to internet games are evaluated.  Emphasis is placed upon the multimedia concepts relevant to online game implementation.

Participants in piloting 

The course is compulsory for students on the BComp Games Development Degree and is optional on BSc Computer Science degree. 42 students were enrolled in the course in academic year 2020 – 2021.

Timeframe

academic year 2020 – 2021

Use of ALIEN services and tools

As the module is about games design and evaluation within the context of the internet the task involved the evaluation of a mobile game as per the activity described in CO2509: Mobile Computing. These were a different cohort of students and therefore the same exercise was judged to be appropriate.